using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class LoginPanel : BasePanel
{
    //public Button bthStart;
    //public Button bthQuit;
    // Start is called before the first frame update
    void Start()
    {
        GetControl<Button>("bthStart").onClick.AddListener(ClickStart);
        GetControl<Button>("bthQuit").onClick.AddListener(ClickQuit);
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void ClickStart()
    {
        Debug.Log("S");
    }
    public void ClickQuit()
    {
        Debug.Log("B");
    }
}
